White Dwarf 508 - January 2025
Games Workshop
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular co...
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White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular co...
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The mysterious infantry of the Mechanicum march to war armed with esoteric and arcane science – their hosts of battle-automata and cybernetic sol...
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Maniples of semi-autonomous battle-automata fight at the forefront of Mechanicum armies in the Age of Darkness. They carry the heaviest of weapon...
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The Triaros is the primary armoured battlefield transport of the Mechanicum Taghmata. Designed for use in hostile environments, it incorporates m...
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Bossrokk Towers are filled with the raucous energy of Gork, and make excellent vantage points for an Ironjawz boss. An orruk who stands upon its ...
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Though the Orruk Warclans – be they of the Ironjawz or Kruleboyz – are best associated with wanton destruction on their never-ending quest for a ...
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Slittabosses command the Hobgrot kompanies that maraud across the realms in search of plunder. They are not only the most physically imposing and...
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The Orruk Warclans are brutal, kunnin’ and always ready for a scrap. Both the Kruleboyz and Ironjawz love nothing more than a bone-crunching batt...
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Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. There can be no reasoning with these barbarous mara...
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Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. Ironjawz Bigmobs are loose but effective formation...
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Even in the glory days of the 31st Millennium, many worlds of the Imperium favoured a gothic aesthetic in their cities. Towering spires encrusted w...
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The Squat clans of Necromunda have mined, traded, and survived on this dangerous planet for 10,000 years. When they locate a dig site, these abhuma...
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The Squat clans of Necromunda travel the wastes in massive land trains to search for deposits of rare resources. When they locate such a dig site, ...
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Exo-kyn wear armour based on the ancient void suits used by the ancestors of the mining clans. They provide unmatched protection against environmen...
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The Squat clans of Necromunda travel the wastes in massive land trains to search for deposits of rare resources in the hope of extracting all the w...
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The Svenotar scout trike is a fast reconnaissance vehicle. With its high speed and manoeuvrability, it can roam out ahead of the mining clan’s laag...
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The Empire is a vast and prosperous, if troubled, land. Since the time of Sigmar – when a hero unified the twelve tribes of Men that dwelt between ...
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Generals are tried and tested veterans with a fine understanding of the craft of soldiering, having spent most of their lives fighting. Some ride G...
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Free Company Militia are regiments recruited – or coerced – to fight for their lords. Some will be grim mercenaries, used to living by the strength...
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Empire Knights are magnificent figures, clad in gleaming suits of heavy plate armour and armed with weapons of the finest quality. As they thunder ...
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Pistoliers act as light cavalry who gallop around the enemy flanks, disrupting formations, and launching devastating hit-and-run attacks with their...
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Demigryph Knights prefer to engage the enemy in protracted assaults where the strength and endurance of their fearsome mounts is decisive. Well-sui...
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The cannons of the Imperial Gunnery School are the terror of the Empire’s foes. Their thunderous fire sends iron balls hammering into the ranks of ...
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The Empire is a vast and prosperous, if troubled, land. Since the time of Sigmar – when a hero unified the twelve tribes of Men that dwelt between ...
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