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Tomb Kings Card Pack
Games Workshop
Tomb Kings teams have been playing the game longer than most races were even aware that it existed, and they're keen to show these upstarts how it'...
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Tomb Kings teams have been playing the game longer than most races were even aware that it existed, and they're keen to show these upstarts how it'...
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Across the Old World, mighty kings and powerful warlords raise glorious armies and grim hordes without number.From the arid deserts of ancient Ne...
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The Nehekhara Nightmares are verifiably one of the oldest teams in existence, having played the game in life before their empire fell. They found t...
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The Tomb Kings favour a slow, grinding game, confident in their long experience and history of playing Blood Bowl compared to these young upstarts....
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The Tomb Kings loved nothing more than constructing grand tombs for their royalty that could also function as Blood Bowl stadiums – what better way...
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A Warhammer 40,000 NovelKhemet, a disgraced praetorian charged with protecting her tomb world as it slumbers, is roused to action once more. This i...
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Tor Garadon is the Imperial Fists longest serving Battle Company Captain, an unstoppable warrior in whom the lessons of the Primarch have been di...
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Tormentors go to war clad in garish power armour, clutching over-ornamented boltguns. They form the core of many Emperor’s Children warbands. Consu...
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Tornus the Redeemed is living proof that even the most tainted are not beyond salvation. A former devotee of the Plague God, Nurgle, he now serves ...
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Multi-kit: Makes Toxicrene / Maleceptor The Toxicrene looms over the scuttling broods it accompanies to battle, thrashing at those that venture...
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Enforcers are sadistic disciplinarians amongst the Militarum Traitoris, whether petty tyrants who killed their way to dominance, or former officers...
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Traitor Guardsmen are part of the mortal dregs that follow in the wake of Heretic Astartes. They turn mass-produced lasguns and more specialised we...
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Trazior Pattern Sentry Guns are illegal within the underhive, and with good reason – they will indiscriminately fire at anything that moves within ...
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Tree Kin are mighty brutes – animated hulks of deadwood formed into twisted and monstrous parodies of Elves. They fight with gnarled fists that bat...
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Multi-kit: Makes Tree-Revenants / Spite-Revenants Merciless, fast and graceful, Tree-Revenants have a number of duties in a sylvaneth Household. ...
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Greatest of the ancient race of Ents, Treebeard is immensely old and has potentially roamed the forests of Middle-earth from the dawn of the w...
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Treemen have become a fixture of modern Blood Bowl, playing for a variety of teams. They hold down the Line of Scrimmage as the ultimate defensiv...
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Treemen are the most powerful of Athel Loren’s spirits, able to entwine their essence with that of a living tree, moulding it to their will. They a...
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Multi-kit: Makes Triarch Praetorians / Lychguard As the Necrons stir ever more into wakefulness, the Triarch Praetorians have re-emerged to join ...
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The Triaros is the primary armoured battlefield transport of the Mechanicum Taghmata in the Age of Darkness, relying on unique technologies held as...
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The wastelands of Necromunda are nigh on inhospitable polluted deserts. The Ash Waste Nomads call them home, scraping together a life using all the...
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Trugg is the mightiest of all troggoths. A towering mass of strength and ill temper, he carries atop his back an arcane keystone of ancient desig...
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Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will kustomise its trukks ...
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Multi-kit: Makes Trygon / Mawloc The Trygon is a colossal serpentine creature whose iron-hard carapace is proof against all but the heaviest of w...
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?To be a Tuskboss, an orruk must claim mastery over a particularly ferocious Maw-grunta – an utterly monstrous hog, with enough brute strength an...
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Tuskgor Chariots are ramshackle constructions built from heavy pieces of lumber, roughly nailed together with huge spikes. This matters little, how...
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The Twistweald come creeping from the Gnarlwood, their arboreal Sylvaneth beauty splintered by terminally parasitic plants. These incurable pariahs...
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The Piranha is a lightly armoured vehicle used by the Tau in a range of capacities, including rapid response, support of pathfinder teams and even ...
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The Devilfish is the workhorse of the Tau ground forces and is able to carry twelve warriors into battle. Armed with a fearsome burst canno...
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The Typhon is named for the ‘Great Beast’ of Terran myth, and lives up to its namesake in sheer brutal strength. Sharing a basic chassis with th...
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Typhus, Lord of Mortarion’s First Plague Company and Host of the Destroyer Hive, is the most feared of all Plague Fleet commanders. From his ancien...
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Tyranid Primes are the apex of the Tyranid Warrior strain, leader-beasts boasting fearsome intellect and synaptic capacity. Some are even a...
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Tyranid Warriors are the most adaptable of all the Hive Mind’s bioforms. They are efficient killing machines with the ability to employ a w...
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Multi-kit: Makes Tyrannocyte / Sporocyst and Mucolid Spore Spat from the quivering orifices of hive ships in low orbit, the Tyrannocyte thunders t...
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Multi-kit: Makes Tyrannofex / Tervigon The Tyrannofex has the armour and fortitude of a living battle fortress and its weaponry eclipses that of ...
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Elite Tzaangors, possessing strange feathers and elaborate horns, the Tzaangor Enlightened are truly blessed with the favour of Tzeentch. They wi...
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