Necromunda: Apocrypha Necromunda
Games Workshop
Few things are simple on Necromunda. Gangers thought lost in battle sometimes resurface later, seemingly back fro...
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Few things are simple on Necromunda. Gangers thought lost in battle sometimes resurface later, seemingly back fro...
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With this set of 35 plastic bases you can make it look like your gangs are fighting within the confines of the deadly Zone Mortalis. Their design ...
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House Helmawr has fallen! As a living god takes the throne of Necromunda, Lady Haera fights her way to the Dust Wall and the loyal Enforcers stati...
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Ash Wastes Arachni-rigs – known to House Van Saar as Arachnika Ash-jumpers – are armoured exoskeletons designed to traverse Necromunda’s rugged su...
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The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover, and br...
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Even in the deadly Zone Mortalis, markets pop up in the crossfire as merchants and scroungers attempt to make a quick sale. F...
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The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover and bru...
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The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover and bru...
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Necromunda. This hive world was founded over 15,000 years ago, as a mining and manufacturing colony. In the millennia...
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Keep your skirmishes moving quickly with this deck of 26 cards, featuring the various tricks and schemes your gangers...
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Sanctioners are semi-sentient servo-automata, employed by Palanite Enforcers in times of particular crisis. These hulking cybernetic brutes...
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Way-Brethren are the outriders of the Redemption’s wasteland crusades. Mounted on mechanical Ridge Walkers, these tireless p...
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Cinderak City has fallen, and the rebellious Lady Credo has dealt a significant blow against the Imperial House. Lady Haera Helmawr seeks to conso...
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Voicing chants to the Lord of Skin and Sinew, the Corpse Grinder Cults rise up, emerging from their hidden corners of the underhive. With their bod...
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Cutters are fast, agile jetbikes, reflecting House Eschers preference for deadly speed over brutish durability. Borne across the skies of the ash w...
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The Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, theyll even smuggle...
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In the ash wastes of Necromunda, fuel is as vital as water. Becoming stranded in the weather-blasted expanses leaves a vehicle exposed to the...
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These highly detailed pieces of terrain allow you to build your very own dark and gritty corner of the Necromundan Underhive. They can be used to m...
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Maulers are bulky, heavily armoured vehicles, perfectly suited to the gang members of House Goliath. Their hydraulic drive combines tracks a...
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With the opening of the Great Rift, the planet of Necromunda is plunged into lawless darkness. As factions vie for control, an assassination brings...
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The Squat clans of Necromunda have mined, traded, and survived on this dangerous planet for 10,000 years, travelling the wastes in massive land...
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The Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they'll even smuggle weapons and pe...
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The Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, theyll even smuggle weapons and ...
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Beyond the choking hive cities of Necromunda lie the ash wastes – sprawling outlands plagued by unpredictable weather and vicious beasts, where ga...
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The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who cant take shelter from the toxic storms and rabid ...
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The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who cant avoid its irradiated quicksand and toxic mine...
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The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who cant take shelter from the toxic storms and rabid f...
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Ever practical, Orlock gangs employ light four-wheeled vehicles to navigate the harsh terrain of the ash wastes. These Outrider Quads pack serio...
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Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged su...
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Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged sur...
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While other Clan Houses proudly proclaim their strengths – and their dominance – to all who will listen, the underhive denizens of Delaque s...
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The Outcast Gangs of Necromunda are made up of the dregs of underhive society. These individuals have freed themselves from the constraints of soci...
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As low as life may seem in the clutches of Necromundas gangs, theres always a lower rung to which unfortunate souls can fall. These outcasts, hated...
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Upgrade your Cawdor fighters with a selection of death-dealing weaponry, allowing you to create a unique and formidable gang. Also included in this...
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Unlike other Houses, that are built upon vital industries or are bound together by faith, he Delaque have no defined home and no defined ind...
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A Nacht-Ghul is an assassin and saboteur without peer. Crafted by psychic-science and esoteric chems, they are the edge of the blade in the dark t...
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